First grade exercice.
We had to create a character from a concept of Bobby Chiu.
I used Particle flow for the first time to create spheres and spawn them on the mesh of the creature to create some random abcesses. The particles melt with the body by using a SSS material, wich smooth the transition between particles and the body.
Modeling : 3ds max
Texturing : Photoshop
Renderer : Mental Ray